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La La Land (2016) HD

Director:Damien Chazelle.
Writer:Damien Chazelle.
Producer:Fred Berger, Jordan Horowitz, Marc Platt.
Release:September 12, 2016
Country:United States of America.
Production Company:Marc Platt Productions, Gilbert Films, Black Label Media, Impostor Pictures.
Runtime:128 min.
Genre:Comedy, Drama, Music, Romance.

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‘La La Land’ is a movie genre Comedy, was released in September 12, 2016. Damien Chazelle was directed this movie and starring by Ryan Gosling. This movie tell story about Mia, an aspiring actress, serves lattes to movie stars in between auditions and Sebastian, a jazz musician, scrapes by playing cocktail party gigs in dingy bars, but as success mounts they are faced with decisions that begin to fray the fragile fabric of their love affair, and the dreams they worked so hard to maintain in each other threaten to rip them apart.

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From root login to <tags>: What’s Next?

Here is a preview of the articles I will be releasing in the coming weeks, not in any particular order since some I’ve probably been working on for at least a year now. Bear with me as you read through the list you’ll see the gamut which it covers is a vast array of information that spans programatic continents, but it’s time. All of these topics, and most of the examples I’ll be taking come right out of the documentation for each subject, so it’s all publicly available, I will just be wrapping them up in a nice bow. If you’d like to see something sooner than later, let me know.

The Powers of Django – A Love Affair with Indentation:

  • Part 1 – Building API’s with Django
  • Part 2 – Interacting with SOAP services using SUDS
  • Part 3 – Templating and custom URLS

JQuery and CSS3 – The Simplest Answer is Often Right

  • Part 1 – Simple Front End Examples that can save your skin
  • Part 2 – Flow and the User Experience
  • Part 3 – Dealing with Older Browsers
  • Part 4 – Video and Animation

WordPress – Because It’s Everywhere:

  • Part 1 – Custom Post Types
  • Part 2 – WordPress as a CMS
  • Part 3 – Deep Dive

Using Git as part of your deployment strategy:

  • Part 1 – Dev Servers
  • Part 2 – Multiple Concurrent Servers, keeping them in sync
  • Part 3 – Continuous Deployment using Atlasssian Bamboo
  • Part 4 – JIRA, Confluence, Bamboo – The Atlasssian Tool Belt

Rackspace – Enter the cloud:

  • Part 1 – Basics: Install, Setup, Configure
  • Part 2 – Reusing images, Load Balancers and Cloud Databases
  • Part 3 – DNS Configurations, tips & tricks

Google Apps For Business

  • Part 1 – GAM – Google Apps Manager
  • Part 2 – Audit Tools

Using Google Maps API – JS

This demo shows you the basics of using the Google Maps API. I have an array of sample date that get dropped around New York, while it will also ask you to authorize your computer (if it has GPS), so that it can figure out where you are. The basic Idea is to use Google Maps so that you’re able to Geo-tag places and leave notes (think Foursquare, Google+ checkins, or FB checkins). The idea was anyone can use the site and post ‘mainly’ anonymous messages about anything with a gps location. Of course for the sake of this demo I’m simply allowing you to click anywhere on the map and add a marker.

Continue reading Using Google Maps API – JS

ScoreKeeper Light – V1.0


(Click the image to use it, or go here)

So a few weeks ago, I decided I wanted to build a simple score keeping app for our volleyball games. I needed it to work on either Android or iOS, but I really didn’t want to take the time to write two native apps for each. So I figured doing an HTML app, with jQuery and some Twitter Bootstrap. a little of Twitter Bootstrap, mainly for the button styles, as I found trying to do the layout in Bootstrap was too much work, for such a simple app. The HTML is simply a few divs, with references for bootstrap, here’s the important part of the body (download the zip):

Continue reading ScoreKeeper Light – V1.0

Why I keep going Back To Flash

Over the past year, I’ve done very little in the Flash/Flex world; Not because I thought the Apple had won, but more around the interest of learning what else is out there. After a year of HTML5/Javascript, iOS, Android/Java, and a little Python; Everything I learn makes me want to get back to Flash. Albeit I’ve learned that prototyping with jQuery(HTML) can be quite easy, and extremely fun; having to tweak my code for different browsers, reminded me of the negatives.

Then while iOS and Android offer extremely nice IDE’s for coding, and meticulously documented API’s, getting from idea to app can be a headache specially if you’re coding for both. Enter Appcelerator’s Titanium, which allows you to write apps for iPhone and Android using JavaScript (and a few other languages); I found the size and performance of the applications to be a little bit hard to swallow, but at least you’re not jumping around between Objective-C and JAVA.

And then I start looking through all my favorite Flash blogs and am reminded of why I love Flash so much in the first place. First off:

Simple Flash GUI Tool – an extension of MinimalComps by Keith Peters, and probably one of my favorite Flash libraries outside of TweenMax. This one is by Justin Windle over at SoulWire. And was originally posted like 5 months ago.

PixelBender 3D – Do I need to say more? Hardware 3D rendering, built on top of “Molehill”

Wallaby – This is a sweet idea to turn Flash sites into HTML. Not that I completely agree with the idea, but the option is pretty sweet.

Last but NOT LEAST:

Adobe AIR – Yup it’s AIR. If you didn’t know already, with AIR you can write Flash applications to run on your favorite Android or iOS device, as well as some of the newer Blackberry (RIM) devices. It also does desktop too… but you probably already knew that.

So to those who said Flash is dead, let me know when the other half of the internet opens up for you.


BFusion/BFlex 2010 – 2 Sessions on Flex 4 – 9.12.2010

[From BFlex site]
What is BFusion/BFlex?

BFusion/BFlex is no normal conference. It is a no-nonsense, learn-to-code* and learn-it-from-the-best event. Each day there are six full hours of hands-on training with the various technologies and techniques. You bring your computer and desire to learn and our excellent instructors challenge you to take your mind to new places. http://bflex.indiana.edu/


This past weekend I went out to Indiana University with Adam Flater for BFlex. We did two sessions on Flex 4; Skinning in Flex 4, and Flex 4 for Flex 3 developer. The purpose of the latter session was to try and get Flex 3 developers up to speed on the changes inside of Flex 4. One of the main details is the new Spark component architecture, and how it differs from the old MX architecture, mainly there’s just a new package nomenclature, as well as slight changes to the old component names (i.e. HBox is now HGroup) ; There are major changes to the States classes as well as the addition of new Layout class that decouples layout logic from individual component definitions. In this session we went into how to use layouts efficiently, as well as how to create custom layout classes,  the process of extending the basic layout class and applying it to components, and also how to change layouts at run-time. We went into detail about how to use the new DataGroup component, which is similar to the old Flex 3 repeater, and also using virtualization for dealing with larger data sets.

The skinning session dealt more with how to style the new components inside of Flex 4. The new major change is Flex 4’s ability to use FXG, which make drawing graphic primitives inside of Flex 4 that can be used very easily to apply skins. Using the basic example of a button, we showed how adding states and extending the basic button class is now alot easier than in Flex 3. Using the new dot( acheter cialis france.) notation in the Spark architecture simplifies the process of creating skins, as well at how it decouples the visual implementation of a skin, from the data logic of a component, making skins extremely re-useable. The new skinning framework now allows for skins that can be state based, and even change layouts dynamically. We also showed how to extend the base SkinnableContainer class to apply styling and skinning to components that have none (i.e. Group), and even extending the Panel container to create a custom skin. We lightly touched on Flex4’s CSS capabilities, but Flex4 CSS will be a post all on its own.

We promised our code examples to the attendees, and we haven’t forgotten, but we are polishing them up, as well as we will be creating screen casts, so anyone can better follow along. (it’s about 3 hours worth of information, so please be patient 🙂

For more resources the Adobe Developer Connection is a great place to get up to speed with the newest features of Flex 4.

Thanks to all of the organizers, staff, attendees, and speakers that attended, it was great to meet all of you. Next up  I’ll speak at Rocky Mountain Flash Camp, Oct 12.

Hi-Res Printing in Flash with AlivePDF

Printing with Flash has always been one of those nagging issues I’ve never been able to successfully defeat, using the Flash PrintJob class that is. Although I want to sit here, and tell you how awful the PrintJob class is, I’ll let you try to explore that rocky road all by yourself; When you get to the point when you’re trying to use PixelBender for possibly getting a better algorithm for blending from pixel to pixel, and its still not working let me know, I could’ve saved you like 2 weeks worth of hair pulling by simply telling you to use: AlivePDF.

Continue reading Hi-Res Printing in Flash with AlivePDF

[Presentation] Learning From Example – 03.13.2010

[UPDATE] This did not use any Android AIR/Flash.

Chicago Google Technology conference GTUG #7.

The original idea was developed by Adam Flater, Jesse Freeman and Jordan Snyder, my co-workers at Roundarch. Utilizing Merapi, a Java-AIR messaging bridge, we are able to control a Flash presentation from the comfort of your palm (in my case, my Nexus One). The example is a basic one, but the wow-factor is what its all about. It also opens the door to show that we can have alot more complex interactions and messaging between an android phone and the flash platform.

You can find more information about merapi at www.merapiproject.org

Follow @adamflater and @dmeeker creators of Merapi.

The project utilized BumEngine, created by Jesse Freeman (@theflashbum)